Pass of Bones

From the journals of a Voruubian merchant:
It is said that Sorath is the Gateway to the West, but I would tell you it is the gateway to the East. Still, between Sorath and Voruub lies the Pass of Bones. A terrible place. As treacherous as that route is, it is the safest route to the land of Voruub.

It takes days to travel the pass, and it is a trek that one does not take alone. Some of the pass overlooks the Voruubian Sea, but from a height of hundreds of feet. Mist often blows in from the sea, so thick that you can hardly see the ground at your feet. Other parts of the pass are well inland, and when the winds of the Great Desert howl, they bring sandstorms that try to scour the flesh from your bones. Such an empty, desolate place has lured many people to attempt the pass alone, much to their eternal lament. You see, there are places in the pass where every crevice and crack, every boulder, stone and mound of sand hides the shattered bones of three hundred thousand warriors. Tiny shards of bone snap and pop under your feet like so many dry twigs, and you can feel the eyes of the angry dead on you, looking to take their revenge on the living.

Long ago, a terrible battle was fought through the pass. It is said the battle lasted for one hundred days, and each day thousands of soldiers died. The number of the dead was so great, there was no place to put the bodies. The entire pass became a charnel house, the stench of blood and death so thick that not even an otyugh could withstand it. It is said the battle ended with both sides withdrawing, leaving their comrades to rot in the sun. Ever since, anyone who travels the pass is at risk of being taken by the dead."

Pass of Bones

Return of Hadrach Striogi Striogi